Upon reaching Rank 1 in the Intrinsics Tactical, players can gain access to their Railjack's Tactical Menu by pressing L on PC or holding R1 /RB /R and pressing Left on the D-Pad with a controller.
Interface[]
- UI elements from top to bottom, left to right
- Railjack's health & shield bar
- Player's Warframe energy (used for railjack abilities)
- Tactical Avionics (Accessible only in Tactical Menu, free to cast, but have cooldowns)
- Current quantities of resources available for Resource Forge crafting
- Tactical map
- Displays all nearby enemies (relative to the crew member being spectated, who is initially the player that opened the Tactical Menu) using the same icons as on the minimap. If the crew member being spectated is on the Railjack, any active hazards will also be visible.
- White icons are fast travel markers. From left to right: Forge, Slingshot, (2) Airlocks, Ventral Turret, Dorsal Turret, Bridge.
- Nearby Turrets (such as Cannon Batteries in Archwing) are marked with turret icons. Icon color indicates the current status of the turret.
- Red: the Turret is hostile to the Tenno. This is the natural state of the turret.
- Yellow: the Turret is being hacked (done by clicking on a turret icon on the tactical map). Only one turret hack can be in progress at a time; hack progress is indicated by a curved bar extending around the icon.
- Green: the Turret has been hacked and will fight for the Tenno. Multiple turrets can be hacked simultaneously; however, the hack on each turret will wear off after a certain duration.
- Teleportation points onboard Railjack unlocked at Tactical 3
- These teleportation points can be used as long as they are visible on the tactical map. However, the only way to make the points visible while outside the Railjack is to spectate a crew member who is on the Railjack (which requires Tactical 2).
- At Engineering 10, hazards can be repaired remotely by clicking on them
- Crew health, status, and Warframe abilities
- (6a) Location or role of player or crew member
- (6b) Teleport and crew chase camera buttons
- AI crewmember role buttons. Their currently assigned role at-a-glance, can be clicked to assign crew to different roles on the fly
View Status List▾▾
- Warframe Abilities can be deployed anywhere on the visible Tactical Map (Tactical 2)
View Ability Kinesis List▾▾
- Below each crew member's health there are two buttons, used to:
- Teleport directly to them (Tactical 10)
- Give them pre-scripted commands (Tactical 3)
View Command List▾▾
- At Tactical 2, players can access other crew's perspectives (default Tab ).
- The current crew member being spectated is indicated by an eye symbol beside their ability icon.
Media[]
Lorem ipsum dolor sit amet
20 comments
Its cool that we can hack enemy corpus turrets. Pretty good for distracting enemies or locking down certain areas with high enemies.
Grubhub interplanetary lol
The keybind being hardcoded and not an actual bind is so stupid
How do you access the pre-scripted commands from the tactical menu? I can't seem to figure out how to make that "gear wheel" appear.
When I teleport from the helm to any other point I frequently can't teleport back to the helm. The point simply doesn't react on clicking, doesn't highlight wehen the mouse hovers over it either. I haven't really seen a pattern when this happens exactly, but is this a bug or some kind of intentional restriction. If the latter - does anybody know under what exact circumstances?
I'm not sure what the exact circumstances are, but this bug has annoyed me no end. A workaround that's worked for me so far is tabbing through my other crewmates until I find a helm that is selectable, either on them or back on my map.
Somehow I cant access Tactical Menu while piloting or gunning. I thought it was because i changed it from L to ], but when i played on a different PC, it was workign, and i hadnt changed the Keybind. Im forced to get off what im usin to access Tactical Menu. Anyone else experience this?
Tactical menu now has separate keybinds for playing as a warframe and when your piloting/gunning. you can fix this by going to the railjack keybind settings. probably doesn't have any button set to it cuz warframe broke af. I remember when I first went to play railjack there wasn't a button set to shoot turrets, couldn't even shoot anything. XD
I can't shoot my primary weapon in railjack
Go to options, scroll to the bottom and you'll find railjack settings, go to customize key bindings and give primary fire the button you want it to have. I'm assuming this is your issue cuz I had this problem when I first started railjack.
I can't shoot my primary weapon in railjack
I can't my railjack primary weapon
R1 + left d-pad button seems to only work in the pilot seat.
AND still no radar,
No way to i.d. if Im being hit harder on 1 side or the other, to turn an undamaged side to that point, or to Point all guns to the biggest group of enemy.
Anastasis doesn't work, host or not, hazards never show up on my tactical map.
An option in command, that would be nice, is to Limit access to certain ability.
I dont want others driving my ship if I end up doing something else. Dont need people firing off the Big cannon and losing all my ammo.
AND,
If off the ship the ability to get my AI, remote control to SHOOT things Other then ships, Like those radiators. Would be nice
Mine do, but sometimes I have to go back to the railjack to get it to update
Celestial Twin from ability Kinesis is separate from the actual ability, allowing two twins per Wukong player.
Do augments apply to abilities activated through Ability Kinesis?
Late reply, but no sadly. Tested with Zephyr equipped with Funnel Clouds augment.
It should be noted that Limbo's Cataclysm will stop the countdown to critical failure when all hull breaches are within the Rift.
Noted.
Can we even see what the tactical menu is supposed to look like? Keybindings are broken on console.
Finally got around to adding an image.
Rhino only gets to use Stomp!? What about Iron Skin to stop the ship from getting holes in it???
Non of these abilities affect the railjack in any way. They're meant to be used when you're boarded.
But Iron Skin doesn't affect any enemies, what use is it for the attackers?
All abilities on Warframes cannot affect the Railjack in any way. They are used to prevent attackers.
Dunno if they patched it yet but you can actually have two Celestial Twins out, least that's what happened to me
Still working for me, pretty sure it's intended. It's hilarious piloting as wukong with 2 heavily armed guards incase boarders get too ballsy.
Can confirm, still works march 2020
You can even take one into another mission even if you aren't Wukong anymore, and even into your Clan Dojo!
What does L correspond to on a PS4?
Hold R1 and then press DPAD-LEFT